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Bewerking door Evan Noronha

Bewerking goedgekeurd door Evan Noronha

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[* black] Cog-zooks! We've got our gears turning as we remove the distance adjustment on the Vive headset.
[* icon_note] Not to be confused with [https://en.wikipedia.org/wiki/Interpupillary_distance|IPD|new_window=true], this adjustment actually controls the distance between the headset's optics and your face.
[*
black] CV1 doesn't have this, but Vive does. You can kind ofThis feature was absent from the Rift CV1—it ''is'' possible to adjust the eye-relief on the CV1CV1's headset distance by swapping out the included foam inserts, but it's not on-the-fly like CV1 is. Note that this adjustment is different than IPDmechanical system on the Vive enables quick on-the-fly adjustments.
[* icon_note] Not to be confused with [https://en.wikipedia.org/wiki/Interpupillary_distance|IPD|new_window=true], this adjustment actually controls the distance between the headset's optics and your face.
[*
black] CV1 doesn't have this, but Vive does. You can kind ofThis feature was absent from the Rift CV1—it ''is'' possible to adjust the eye-relief on the CV1CV1's headset distance by swapping out the included foam inserts, but it's not on-the-fly like CV1 is. Note that this adjustment is different than IPDmechanical system on the Vive enables quick on-the-fly adjustments.