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Bewerken voor Geoff Wacker

Bewerking goedgekeurd door Geoff Wacker

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[* black] Insert wisdom here.
[* black] Bottoms up! We flip the Vive and go eye-to-eye with the
Here's some tech specs:
[* red] Two AMOLED displays with a combined resolution of 2160 x 1200
[* orange] 90 Hz refresh rate
[* yellow] Built-in
front-facing camera. This unblinking cyclops is aides AR for the Vive. What's it running on? Let's get insidecamera and microphone
[* green] Accelerometer, gyroscope,
and find out!laser position sensor
[* light_blue] 360-degree headset tracking via Lighthouse IR emitters
[* blue] 110º horizontal field of view
[* black] Insert wisdom here.
[* black] Bottoms up! We flip the Vive and go eye-to-eye with the
Here's some tech specs:
[* red] Two AMOLED displays with a combined resolution of 2160 x 1200
[* orange] 90 Hz refresh rate
[* yellow] Built-in
front-facing camera. This unblinking cyclops is aides AR for the Vive. What's it running on? Let's get insidecamera and microphone
[* green] Accelerometer, gyroscope,
and find out!laser position sensor
[* light_blue] 360-degree headset tracking via Lighthouse IR emitters
[* blue] 110º horizontal field of view

Afbeelding 1

Oude versie

Nieuwe versie

Afbeelding 2

Oude versie

Nieuwe versie

Afbeelding 3

Geen vorige afbeelding

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