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Bewerken voor Miroslav Djuric

Bewerking goedgekeurd door Miroslav Djuric

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[* black] The circle pad consists of a small, donut-ish PCB with traces, a backing plate, and the spring-loaded X-Y sliders.
[* black] The X-Y sliders each have two metal contacts that are always touching the PCB.
-[* black] As you move the sliders up/down and left/right, the metal contacts are on the sliders are adjusting the resistance of the circuit on the PCB.
+[* black] As you move the sliders up/down and left/right, the metal contacts are adjusting the resistance of the circuit on the PCB.
[* black] This, in turn, is registered as movement in whatever game you're playing.
-[* black] Now, on to the spring-loaded sliders. A spring inside the mechanism makes the "stick" always return to center. If you wanted to convert the circle pad to more of a "throttle" type joystick — where it doesn't return to center manually — all you would have to do is take the circle pad apart and remove the spring found within.
- [* black] This is a precarious undertaking only for the truly dedicated among us. The rest should live with its spring-loaded goodness.
+[* black] Regarding the spring-loaded sliders: A spring inside the mechanism makes the "stick" always return to center. If you wanted to convert the circle pad to more of a "throttle" type joystick — where it doesn't return to center automatically — all you would have to do is take the circle pad apart and remove the spring found within.
+ [* icon_caution] This precarious conversion should only be undertaken by the truly dedicated among us.