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Wijzigingen aan stap #7

Bewerking door Miroslav Djuric

Wachtend op goedkeuring

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Stapregels

[* black] Brains!
[* black] This chipset boasted:
[* black] 1.19MHz 8-bit processor
[* black] 128 bytes RAM (thats '''''bytes'''''bytes''''', not kB)
[* black] 192 x 160 screenpixel resolution
[* black] 128 bytes RAM (thats '''''bytes'''''bytes''''', not kB)
[* black] 192 x 160 screenpixel resolution
[* black] 16 colors, 4 onscreen
[* black] 2 chanel sound
[* black] Unlike previousmost earlier consoles, where the games were stored on internal chips, the games for the 2600 are stored in '''R'''ead '''O'''nly '''M'''emory (ROM[link|http://en.wikipedia.org/wiki/Read-only_memory|ROM]) chips housed in external cartridges. This allowed for a potentially infinite number of playable games for the 2600.
[* black] Unlike previousmost earlier consoles, where the games were stored on internal chips, the games for the 2600 are stored in '''R'''ead '''O'''nly '''M'''emory (ROM[link|http://en.wikipedia.org/wiki/Read-only_memory|ROM]) chips housed in external cartridges. This allowed for a potentially infinite number of playable games for the 2600.