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The Magnavox Odyssey 100 was nothing short of awesome (for 1975):
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Black & White graphics
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Two games! (tennis and hockey)
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Manual scoring
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Three control knobs for each player
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On-board "sound"
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Here's some screen shots of tennis and hockey. Can you guess which one is which?
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The Odyssey 100 had an extremely simple design. The controls include:
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Control knobs (X, Y, and ball trajectory)
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Manual scoreboard sliders
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I/O and game select switches
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Wall position and game speed knobs
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That's quite the departure from today's DualShock 3 controller, which has two analog sticks, a d-pad, and 13 buttons.
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Let's see what's inside...
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This thing is covered by at least four US patents. Who knew?
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Something you don't see too frequently nowadays... Made in USA!
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A single flathead screw is all that holds the bottom panel to the Odyssey 100.
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The lower case can be lifted off to reveal...
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... A cardboard [!] shield.
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Apparently the Odyssey 100 does not have any user-serviceable parts inside. Only one way to find out...
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At this point, the battery holder for six "C" cell batteries is visible.
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The Odyssey 100 had the option of being powered by either an external wall adapter or by batteries.
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Also visible at this point are the potentiometers used to adjust various parameters such as right wall position, goal position, and vertical/horizontal frequency. Who needs automatic adjustments anyway?
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The cardboard shield can be easily removed to reveal the back of the board.
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The back of the board is relatively featureless due to the use of through-hole components.
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A couple hex-head screws firmly hold the board to the upper case. Apparently Magnavox didn't want it escaping from its home.
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After pulling off the six control knobs, the upper case can be lifted right off the board.
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The board is interesting in that it is has a single layer of conductive traces connecting all the components. Contrast this to modern circuit boards, which can sometimes have eight [!] PCB layers.
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The larger components on the board include:
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RF modulator
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Buzzer
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ICs provided by Texas Instruments. These 16 pin DIPs are quite the departure from TI's OMAP 3630 found in the Droid 2. The logo is still just as cool, though.
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It's also interesting to note that the Odyssey 100 utilized discrete circuitry. Magnavox had proposed a single chip design for the Odyssey 100, but wanted a device able to be released immediately even if Texas Instruments didn't deliver the chips on time. A single chip design would be one of the improvements found in the Odyssey 200.
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In a matter of just seven steps, the the unbelievably-easy-to-disassemble Odyssey 100 remains torn asunder.
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We haven't heard too many requests for repair parts for this console, but we do have a brand new game console parts store to help keep your (slightly more modern) consoles running.
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Keep an eye on our teardown page or blog for a detailed look at another retro game console tomorrow!
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